Evolution Ready! Choose your next form (Press 1-6):
Land Biome
Herbivore
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EVOLUTION TREE
O2
TEMP
HP
H2O
0 xp (50 xp Next Animal)
YOU WERE EATEN
Death Recap
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Finishing Blow: 25 Damage
UPDATES
Latest Patch: Creature Rebalance
• All 182 animals now have unique HP multipliers reflecting real-world toughness.
• Armored creatures (turtles, rhinos, crocs) are tankier; birds & small mammals are frailer.
• Apex Tier 10 legendaries get massive durability (1.5×–2.0× HP).
• Treant is the tankiest non-apex (1.8×) — slow but nearly unkillable.
Previous Patch: Sanctuary & Safety
• Recovery: Temperature now normalises 3x faster in safe biomes.
• Animals in Caves (Holes) or Deep Water are now invulnerable to bites.
• Reduced ambient water consumption for all animal tiers.
• AI now uses goal-commitment system — no more jittery indecision.